This is complete to first draught. Sitting back and looking at it i think the most significant feature is the river and im not sure how significant it actually is in reality, ie whether its generally crossable or not. I think i should really have two categories of river.
Im also not clear on the unit strengths either. I have followed the Syrian structure but not looked to far into the units, especially for the rebel units.
Something that is not in play at the moment is the ability for armour to carry out indirect fire which although is common to alot of games is something im thinking about. essentially i want armour to be able to fire into its adjacent hex without engaging, ie moving in. This would be particulary relevent here with two armoured brigades although im not sure they did have two complete armoured brigades as I didnt see any in the photos, I just got that from one of the reference links.
I think this will definatly need coming back to with regards to game balance.
This looks like an interesting scenario as the Free Syrian Army are fighting along side al-Nusra Front which is the Syrian Al-Qaeda and attempting to create an Islamic State. The Free Syrian Army are essentially being supported by the West including the United Kingdom, mainly to overthrow Asaad. So here we have the Russians supporting the Syrians in removing Western supported forces, including the United Kingdom, who are in total supporting the establishment of the Islmic State. In short UK backed ISIS forces, where ISIS are known terrorists that have commited acts of violence in Europe. As such this represnets a direct link between the UK and other governemnts supporting th eorganisations that are committing acts of violence in Europe. It is a lot more complex than that. I will say, Im not judging or choosing sides. I look at ll this like the Bay Of Pigs incident. Its a fact that that was CIA backed. I have yet to really get into this scenario and will come back later to populate the units.