I was initially looking to do Operation Beit ol-Moqaddas but got a bit confused and found myself reading the Battle of Khorramshahr which happened two years earlier at the start of the Iran/Iraq war. However, I intend to do both and so thought i'd get this one done as it looks interesting. Its possibly more tactical but there were significant units involved and is well know due to the casulty rate.
As it was at the start of the war the Iranians are not s entrneched as they were later and the area of battle is much smaller than in Operation Beit ol-Moqaddas which took place over a broader front.
significant features include the rivers, both the Iran/Iraq border and the internal Irnin rivers which look to place significant control over movement. As i currently have neither bridge laying or destroying rules they will remain s they are.
I have bene generous with the amount of urban space as well as with the scale so as to allow the focus to be the battle across the city. Any smller scle and it would be a tacticl game I think, but I think this should work.
Units are done to aa first fraught. I have given the Iranians a fir amount of anti-aircraft but it doesnt actually work yet although It can be used like infantry, so its not ideal. The anti-tank doesnt do much at the moment either but they have some. Plenty of artillery on the Iraqi side. I pruned the Irnins back a bit as they had almost as much as the Iraqis but they still hve some.
A key feature of this is that the Iraqis spent the first part of the battle firing artillery and carrying out air strikes which caused a lot of damage to the Iranins and the city. I think it will be intersting to see how much counter battery fire goes on.
The Iraqi special foces that reinforce on turn 12, when I envisage the main assault going in will be able to cross the river from the South West. The idea is that they arrive and cross the river and cut Khorramshahr off from Abadan.